signinWithADB2C(){ const adconfig={ clientid:'3c744214-bf78-4f92-8173-49863ae8f24b', authority:'https://qqstudio.b2clogin.com/qqstudio.onmicrosoft.com/B2C_1_basic_sign_up_and_sign_in', redirectUri:'http://localhost:9990/index.html', scopes:'3c744214-bf78-4f92-8173-49863ae8f24b openid' } // make up / assemble authority URL const authorityURL = `${adconfig.authority}/oauth2/v2.0/authorize?client_id=${ adconfig.clientid }&redirect_uri=${ encodeURI(adconfig.redirectUri) }&scope=${ encodeURI(adconfig.scopes) }&response_type=id_token%20token&nonce=defaultNonce&prompt=login`; // call main process open URL with default browser // meanwhile launch a http server this.ipcService.send('openinbroweser', authorityURL); this.loading = true; // listen Logged in message this.ipcService.on('access_token', msg => { // TODO process user info }); }
main 主线程中launch一个http server,负责提供Redirect URI的页面,页面自执行request请求,请求亦由http server响应
Macros are used to insert code at compile time, depending on defines and using the values of the defines. The macro’s commands are inserted at compile time. This allows you to write general code only once and use it a lot of times but with few changes
ws is a simple to use, blazing fast, and thoroughly tested WebSocket client and server implementation.
Passes the quite extensive Autobahn test suite: server, client.
Note: This module does not work in the browser. The client in the docs is a reference to a back end with the role of a client in the WebSocket communication. Browser clients must use the native WebSocket object(QQs: browser client should call the Websocket constructor provided by browser, see the example at bottom of this article). To make the same code work seamlessly on Node.js and the browser, you can use one of the many wrappers available on npm, like isomorphic-ws.
There are 2 optional modules that can be installed along side with the ws module. These modules are binary addons which improve certain operations. Prebuilt binaries are available for the most popular platforms so you don’t necessarily need to have a C++ compiler installed on your machine.
npm install --save-optional bufferutil: Allows to efficiently perform operations such as masking and unmasking the data payload of the WebSocket frames.
npm install --save-optional utf-8-validate: Allows to efficiently check if a message contains valid UTF-8 as required by the spec.
API docs
See /doc/ws.md for Node.js-like documentation of ws classes and utility functions.
WebSocket compression
ws supports the permessage-deflate extension which enables the client and server to negotiate a compression algorithm and its parameters, and then selectively apply it to the data payloads of each WebSocket message.
The extension is disabled by default on the server and enabled by default on the client. It adds a significant overhead in terms of performance and memory consumption so we suggest to enable it only if it is really needed.
Note that Node.js has a variety of issues with high-performance compression, where increased concurrency, especially on Linux, can lead to catastrophic memory fragmentation and slow performance. If you intend to use permessage-deflate in production, it is worthwhile to set up a test representative of your workload and ensure Node.js/zlib will handle it with acceptable performance and memory usage.
Tuning of permessage-deflate can be done via the options defined below. You can also use zlibDeflateOptions and zlibInflateOptions, which is passed directly into the creation of [raw deflate/inflate streams][node-zlib-deflaterawdocs].
See [the docs][ws-server-options] for more options.
const wss = new WebSocket.Server({ port: 8080, perMessageDeflate: { zlibDeflateOptions: { // See zlib defaults. chunkSize: 1024, memLevel: 7, level: 3 }, zlibInflateOptions: { chunkSize: 10 * 1024 }, // Other options settable: clientNoContextTakeover: true, // Defaults to negotiated value. serverNoContextTakeover: true, // Defaults to negotiated value. serverMaxWindowBits: 10, // Defaults to negotiated value. // Below options specified as default values. concurrencyLimit: 10, // Limits zlib concurrency for perf. threshold: 1024// Size (in bytes) below which messages // should not be compressed. } });
The client will only use the extension if it is supported and enabled on the server. To always disable the extension on the client set the perMessageDeflate option to false.
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const WebSocket = require('ws');
const ws = new WebSocket('ws://www.host.com/path', { perMessageDeflate: false });
Usage examples
Sending and receiving text data
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const WebSocket = require('ws');
const ws = new WebSocket('ws://www.host.com/path');
For a full example with a browser client communicating with a ws server, see the examples folder.
Otherwise, see the test cases.
FAQ
How to get the IP address of the client?
The remote IP address can be obtained from the raw socket.
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const WebSocket = require('ws');
const wss = new WebSocket.Server({ port: 8080 });
wss.on('connection', functionconnection(ws, req) { const ip = req.connection.remoteAddress; });
When the server runs behind a proxy like NGINX, the de-facto standard is to use the X-Forwarded-For header.
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wss.on('connection', functionconnection(ws, req) { const ip = req.headers['x-forwarded-for'].split(/\s*,\s*/)[0]; });
How to detect and close broken connections?
Sometimes the link between the server and the client can be interrupted in a way that keeps both the server and the client unaware of the broken state of the connection (e.g. when pulling the cord).
In these cases ping messages can be used as a means to verify that the remote endpoint is still responsive.
Pong messages are automatically sent in response to ping messages as required by the spec.
Just like the server example above your clients might as well lose connection without knowing it. You might want to add a ping listener on your clients to prevent that. A simple implementation would be:
// Use `WebSocket#terminate()`, which immediately destroys the connection, // instead of `WebSocket#close()`, which waits for the close timer. // Delay should be equal to the interval at which your server // sends out pings plus a conservative assumption of the latency. this.pingTimeout = setTimeout(() => { this.terminate(); }, 30000 + 1000); }
const client = new WebSocket('wss://echo.websocket.org/');