Canvas2DRenderingContext2D
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
| ctx.beginPath(); ctx.fillStyle = '#5E8C7B'; ctx.strokeStyle = '#FFFFFF'; ctx.lineWidth = 4; ctx.lineJoin = 'round';
ctx.moveTo(leftPoints[0].x, leftPoints[0].y); for (let i = 1; i < leftPoints.length; i++) { const xc = (leftPoints[i].x + leftPoints[i - 1].x) / 2; const yc = (leftPoints[i].y + leftPoints[i - 1].y) / 2; ctx.quadraticCurveTo(leftPoints[i - 1].x, leftPoints[i - 1].y, xc, yc); } ctx.closePath(); ctx.fill(); ctx.stroke();
|